Outcome:

First off, get a gradient that matches the render you are going to use.

Secondly, go to lighting effects Gflare, defualt, and play around with the effects until you get that below. Once you have one, duplicate it, and flip it to the other side.

Get your render, and duplicate it four times. (The shadow came with the render for my render.)

Grab a very nice smudge brush that you enjoy using for smudging, put the rate on 70, and smuge the top layer. Once smudged everywhere, put that layer on screen.Then, with the layer below that one, smudge softly, but atleast smudge some, with the same or differernt brush (I used a different one.) Set this to overlay. After that we need to smudge once again on the layer below that one. (third render layer) Smudge as much as possible ONLY on the edges of the render, once smudged set it to overlay at 40% opacity.

Get your final render layer and grab the lasso tool, and lasso around the edge of the render, only around the edge. Leave some space on the edge of the render, though. Once lassoed, hit control i, then feather it between 20-35. Once feathered, take it away. You should have a very nicely blended render.
*Optional, if it is too blended, copy the feathered layer. I did not do that.
Add c4ds around the wings (in most cases arms). Set these to dodge, softlight, or screen. Or a mixture of all of them! You can also color them to match the render and background, or you can desaturate them. (I did both.) You need to add atleast 2-4 c4ds, I used two. Copy each c4d on each side of the wings. Smudge these c4ds. Then set the smudged layer to what looks the best. Once smudged, you may copy them again and resmudge and relayer them for a better effect. (I did this but lowered the opacity by quite a bit once I finished)

Now, once you are finished adding c4ds around the wings, add more of them in any open space, and set the coloring and layering to what you like. I think I used dodged, and copied them again to a 50% soft light opacity. Once I finished I ended up with about 10 smudged/c4d layers.

Now, get another gradient map, light and dark colors.

Set this layer at 30% soft light.
Gradient map again, two dark colors.

Soft Light, 75% opacity, or what looks best.
Yup, you guessed it! Gradient map again, lol. This time use about the same colors as the first, just mixing up the shades a bit.

Set that layer to soft light, 40%.

Add text, I used Arial at 12.

Move the text around, and add effects to the text, then add a border. All done!!

My other outcome:

Please, if you decide to use this tutorial, I would love to see your results, because I spent a whole lot of time making this tutorial, and a whole lot of time perfecting it.
I hope you enjoyed my tutorial, all rights go to Vo1ture. Saying that you made this is absolutely prohibited. If you would like this tutorial to be used at your website, contact me.
This is currently being used at.
http://www.gimpbattledome.com/
http://www.archsyndicate.com/
http://gimpdome.5.forumer.com/
http://www.luckyzion...ingextremes.us/
http://www.gimptalk.com

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