
But my main aim is to show you that Gimp’s capabilities stretch beyond signatures and digital paintings. Many different things can be made using this technique. So without any further ado, lets begin!
1. Normally the first step for a tutorial is to create a canvas. But no, not here, we have to create two canvases. Make one 300x400 for your front cover artwork, and the other 50x400 for your spine artwork.
2. On new layers, create a ‘frame’ on each of your canvases. Don’t cover all the sides; see the pictures below for how to do it. On the ‘front’ canvas, put a frame on the right, top and bottom, and on the ‘spine’ artwork, just the top and bottom. To create my border, I used the rectangle selection tool, and then filled it in black.


3. Make a new layer in between your background and your frame layers, on each canvas. Your ‘cover’ and ‘spine’ artworks go here, so let your imagination run wild! OK, so I just did a gradient and some text, but you can put whatever you want on your DVD cover. Just keep in mind that the smaller canvas is a spine, so it should have some vertical text in there. When you are done, flatten your image with Image-->Flatten Image.


4. Alright, final step. Choose whether you want your finished 3D DVD cover in either of your existing canvases, or a new image. Either way, in that canvas, go to Filters-->Map-->Map Object. In the window that pops up, where it says Plane, change that to Box. Then check the box that says Transparent Background. Then in the Orientation and Box tabs, change the settings to:


Then hit that OK button!
And that’s it! You’re done! Of course, Map Object can be used for many things, not just DVD Covers. Experiment and find out! Why not try making a Rubik’s Cube?
Just have a look here first http://docs.gimp.org...map-object.html to see what else Map object may do, and more tips on its use !
Anyways, hope you enjoyed this tutorial!

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