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Quick Pixel Stretch Method

#1 User is offline   fencepost 

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Posted 22 December 2005 - 01:23 AM

This tutorial is so easy, I won't even do screenshots! :l:

If you haven't seen Kytayle's Pixel Stretch sig tutorial, you can view it here: http://www.gimptalk....?a=v&t=762&f=14

His tutorial discusses creating an entire pixel-stretch sig. Mine only addresses a very easy way to create/apply the pixel stretch, without the actual "stretching" part. Please review his steps for selecting the area you want to "stretch".

Once you've got the area, go to the Script-FU menu | Selection | To Pattern

Give it a name and let GIMP do the rest. It will automatically save the area as a pattern and refresh your patterns you it's ready to use!

Now apply the newly created pattern to a new layer and there you have the "stretch" without the "stretch." :w: You can either keep your pattern when you're finished or delete it. It's entirely up to you.

Sorry if this has already been covered before. I checked but couldn't find it.

Enjoy!

Art
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#2 User is offline   Kytayle 

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Posted 22 December 2005 - 02:19 AM

heh, nice observing job, Art! ^^. I based my tutorial on a Photoshop tutorial that goes by the 'stretching' method, all all this time there was a better (but equal in time almost) way to do it. Pixel Pattern Stretch ^^;

Good job man :l:
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#3 User is offline   LoKi 

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Posted 27 March 2006 - 01:17 PM

nice, thanks - both of you!
Posted Image
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#4 User is offline   seanjohn2916 

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Posted 20 September 2006 - 05:18 AM

I still don't know how to do pixel stretch? Will someone please help?
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#5 User is offline   Zetta_Fett 

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Posted 20 September 2006 - 11:44 AM

Sounds easy, i'm gonna try it right now.
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#6 User is offline   XyllyX 

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Posted 20 September 2006 - 04:22 PM

Quote

I still don't know how to do pixel stretch? Will someone please help?


Where do you get stuck? It doesn't get any easier than the method described in this tutorial.
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#7 User is offline   Zetta_Fett 

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Posted 22 September 2006 - 11:25 AM

Sorry took so long, here's my result:
Posted Image

I might've messed it up... But thats kinda why i had to play with it to get it right. And i think this was a bad render for that. Not enough color. But oh, well...
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#8 User is offline   NinPsySho 

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Posted 06 February 2007 - 02:39 AM

I must be doing something wrong.... I tried this, but it came out with just as much of a stretched look as before....
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