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Probably my Bestest one Ever :P Super duper good :) No resources

#1 User is offline   Cliche 

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Posted 10 August 2012 - 04:09 AM

Well, this sig was my first sig EVER that I used absolutely NO resources, no C4D, no fractals, no custom gradients, I made everything except for the render and one brush, all by myself. I feel very proud of this sig, and hope that my next one will be 100% no resources, I will make my own render, and brushes :) Please tell me what you guys think!!!!!

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CnC is much appreciated!!!!!!!

Thanks,
Cliche(Brian)
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#2 User is offline   .Kyn 

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Posted 10 August 2012 - 04:17 AM

Flow is bad :x The effects are also way too sharp, and the text just doesnt work.

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#3 User is offline   Cliche 

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Posted 10 August 2012 - 02:26 PM

View Post.Kyn, on 10 August 2012 - 04:17 AM, said:

Flow is bad :x The effects are also way too sharp, and the text just doesnt work.


That is the whole point of this, it isn't supposed to be smooth, and everything blening, it is the joker, it is supposed to be twisted, sharp edges, and an evil tone. As for the text, I didn't have any text to go with it, and no place looked good. ):
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#4 User is offline   Wolverine 

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Posted 10 August 2012 - 04:10 PM

dig it budd, not too bad! The text should go for this one, text is supposed to support the sig and make it look better, or have some other significance. Next time, try to sharpen a bit less to avoid the choppy-ness, I understand you were going for a messy, sharp look, but the way you did it here seems to have lowered the sigs quality a little bit. Next time, go through and erase the edges that look bad (or lower the sharpness intensity of it) Like in this case the outline of the joker... I would make the background a tad blurry(or just not as sharp) aswell to add some depth and quality.

I like the intense colours and the effects you have added, his face and eyes really pop! Pop is always good in a siggy...catches the eye (:

Keep it up!!
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#5 User is offline   West 

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Posted 10 August 2012 - 09:10 PM

Nice textures, but it feel a bit overly dark in some spots, also the bg colors and render colors don't quite flow together. Otherwise its a pretty sweet tag, I like the dark and twisted concept of it.
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#6 User is offline   Cliche 

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Posted 10 August 2012 - 11:56 PM

:) I love all the good feedback :P I hear what you guys are saying about the background, I realized the reason you are thinking that, is because the smudging I did, I missed a few spots :/ so unproffesional of me, lol, I will try to re-do a dark one like this, but without the messed up background like this one.
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#7 User is offline   Cliche 

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Posted 11 August 2012 - 12:55 AM

View PostWolverine, on 10 August 2012 - 04:10 PM, said:

dig it budd, not too bad! The text should go for this one, text is supposed to support the sig and make it look better, or have some other significance. Next time, try to sharpen a bit less to avoid the choppy-ness, I understand you were going for a messy, sharp look, but the way you did it here seems to have lowered the sigs quality a little bit. Next time, go through and erase the edges that look bad (or lower the sharpness intensity of it) Like in this case the outline of the joker... I would make the background a tad blurry(or just not as sharp) aswell to add some depth and quality.

I like the intense colours and the effects you have added, his face and eyes really pop! Pop is always good in a siggy...catches the eye (:

Keep it up!!

Attached File  Too Human Sig.png (120.34K)
Number of downloads: 19

here is what I attempted, I don't know if it looks better or not, I like it, but not as much as the joker one, lol, I just realized that i have the .xcf files for the joker one, I will try to fix up the background later :P
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#8 User is offline   West 

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Posted 11 August 2012 - 05:17 AM

View PostCliche, on 11 August 2012 - 12:55 AM, said:

View PostWolverine, on 10 August 2012 - 04:10 PM, said:

dig it budd, not too bad! The text should go for this one, text is supposed to support the sig and make it look better, or have some other significance. Next time, try to sharpen a bit less to avoid the choppy-ness, I understand you were going for a messy, sharp look, but the way you did it here seems to have lowered the sigs quality a little bit. Next time, go through and erase the edges that look bad (or lower the sharpness intensity of it) Like in this case the outline of the joker... I would make the background a tad blurry(or just not as sharp) aswell to add some depth and quality.

I like the intense colours and the effects you have added, his face and eyes really pop! Pop is always good in a siggy...catches the eye (:

Keep it up!!

Attached File  Too Human Sig.png (120.34K)
Number of downloads: 19


here is what I attempted, I don't know if it looks better or not, I like it, but not as much as the joker one, lol, I just realized that i have the .xcf files for the joker one, I will try to fix up the background later :P


try brightening it up some, try so lighting effects to really bring out the render from the bg. At the moment it is way too dark to give good CnC on.
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#9 User is offline   casalenz 

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Posted 12 August 2012 - 12:46 PM

this does looks good ,the colours are nice eventough they dont match much
but overall u did a pretty good job ,keep it up
how long did it take for you to do this ?
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#10 User is offline   Cliche 

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Posted 13 August 2012 - 11:50 PM

View Postcasalenz, on 12 August 2012 - 12:46 PM, said:

this does looks good ,the colours are nice eventough they dont match much
but overall u did a pretty good job ,keep it up
how long did it take for you to do this ?

It was a total of around 10 layers, and 30 minutes, lol.
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#11 User is offline   saviourking120 

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Posted 14 August 2012 - 03:20 AM

View PostCliche, on 13 August 2012 - 11:50 PM, said:

View Postcasalenz, on 12 August 2012 - 12:46 PM, said:

this does looks good ,the colours are nice eventough they dont match much
but overall u did a pretty good job ,keep it up
how long did it take for you to do this ?

It was a total of around 10 layers, and 30 minutes, lol.


You want to produce quality tags right? You're better off working on it for a while, then putting it down for a day or two. You'd be surprised with how many things you didn't see or how many better ideas you incorporate with the help of some sleep.

Just a helpful hint.

This post has been edited by saviourking120: 14 August 2012 - 03:20 AM

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#12 User is offline   ironzorg 

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Posted 14 August 2012 - 01:04 PM

The text is hard to read, and the effects around the shoulders of the render are kind of blurry. The tag has potential though, keep it up.
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#13 User is offline   Cliche 

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Posted 18 August 2012 - 05:17 AM

View Postironzorg, on 14 August 2012 - 01:04 PM, said:

The text is hard to read, and the effects around the shoulders of the render are kind of blurry. The tag has potential though, keep it up.

The text is perfectly fine, I can see it extremely easy, and the effects on the shoulders are supposed to be blurry, its smudged...
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