Gimptalk - Premier Gimp Community: Blending Smudge Sig Tutto - Gimptalk - Premier Gimp Community

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Blending Smudge Sig Tutto A really cool smudging tut.

#1 User is offline   Cliche 

  • Member
  • PipPip
  • Group: Members
  • Posts: 298
  • Joined: 28-June 12

Posted 24 July 2012 - 02:11 AM

Hello there, this will be my first tutorial and was a request in the General Requests section. This tutorial is a translation from Photoshop into GIMP 2.8. I am not aware of the origin of this tutorial, however, I will post a link to the request at the bottom of this topic. A few things are required for this tutorial if you would like it EXACTLY how I made mine.

Big Daddy Render:
http://planetrenders...9274&fullsize=1

C4D Image:
http://planetrenders...1892&fullsize=1

(Sorry I cannot remember what fractal pack I used, however it came off of this site in a Fractal and Brush topic)

I am not generally great at tuts, so please bear with me, as I did not capture every single step I did. Let's get started!!

Today we will be making this sig, you can use any render, but I like the way it looks with a Big Daddy from BioShock.
Posted Image

Step 1: Make a new image with a black or white background (whichever fits your color-scheme) I use 400x150
Posted Image

Step 2: Use a FG to BG Gradient, corresdponding to the color-scheme of your render in a new layer (use a radial gradient).
Posted Image

Step 3: Set your gradient layer to opacity 70%

Step 4: Open up your render and scale it down to a reasonable size, and move this render to the bottom as a back-up; you will use it later.
Posted Image

Step 5: Duplicate the render layer, and move it to the top.

Step 6: Take this render and choose a weird brush to smudge it with, I used Texture Hose 2, a default GIMP 2.8 Brush. Now change the smudge dynamics to Perspective, this gives a certain tone to the image, and now smudge around until you get something you are happy with.
Posted Image

Step 7: Repeat this step with a new, and smaller duplicate of your render, but this time, smudge it less.
Posted Image

Step 8: Now, duplicate your back-up render and move it to the top. Take a very soft edge brush on a low opacity to blend the edges in with the rest of the image, and move it to something like this. Now that we are done with the render, move it up above the base black layer, but below everything else, and lower its opacity to be able to be seen, but hardly noticeable. Move it to the corner like so.
Posted Image

Step 9: Take any CG you want to use, and position it so it will blend, and erase what you don't want, using a soft edge brush. After you erased what you don't want, use a very low opacity soft brush, and use the edges of it to make the CG blend into the render.

Step 10: Now that you have a blending CG, lower down the opacity till it looks kind of hard to see, make it look something like this.
Posted Image

Step 11: (OPTIONAL) Add a fractal you want to add, and change the HUE to something that blends with the colors of your render, erase the parts you don't want, and make it blend by lowering the opacity, and using a low opacity soft brush to the image. You can see my fractal is sort of serving as a light source, like a sun or something, in the top left corner.
Posted Image

Step 12: Now for the final parts of your sig, add some text, I just used Times New Roman. My logic on this, is because I don't like my text taking away from the sig itself, so I tend to make my name in a very basic font, and at a low opacity, you can do the same, or not. It is entirely up to you.
Posted Image

Step 13: Now add a border, I added a simple black border for this, because my usual borders use a Script-FU plug-in. However, to add a black border, go to Filters > Decor > Border add a border size of 1-4 pick a border color, press OK, and vwola, a border.
Posted Image

Step 14: With everything in place, we need to give our sig a bit of excitement, we can do this by going to our Gradient tool, and selecting a neat gradient (I used Shadows 1), once you have done this, right click on any layer, and press New From Visible.

Step 15: Go to Colors which can be found in the top bar, click it, move down to Map > Add Gradient Map.

Step 16: Now lower the opacity of this layer down to like 10-30. Experiment with different gradients/opacities, until you find something that looks good to you. This is my outcome.
Posted Image

Step 17: Now you can add scanlines, the only way I know of doing this is by going to Filters > Distorts > Video, and pick 3x3 or play around. Press OK. Now all you need to do is upload to a website, and there you have it.
Posted Image

Please post your outcomes, I love to see them, and give feedback, it is one of the great things about doing these tutorials!

I take credit for the translation, however, the original tutorial off of photoshop can be found here (not the original link, but the request): http://www.gimptalk....is-tut-to-gimp/
Posted Image
"War will exist until we all stop and ask ourselves what we are fighting over."
0

#2 User is offline   gimpper 

  • Member
  • PipPip
  • Group: Members
  • Posts: 247
  • Joined: 17-March 12

Posted 24 July 2012 - 04:42 AM

Nice and simple, i'll try it out in afew and post the outcome.
0

#3 User is offline   Cliche 

  • Member
  • PipPip
  • Group: Members
  • Posts: 298
  • Joined: 28-June 12

Posted 24 July 2012 - 05:18 AM

Ok, can't wait to see it!
Posted Image
"War will exist until we all stop and ask ourselves what we are fighting over."
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic