Basically the sketching effects I used a very standard technique, first a desaturate a duplicate layer then a sboel edge detect and invert the colors of the layer, adjust curve and set layer mode to muktiply...
For the second sketch effect did pretty much the same but using a neon edge detect instead of sobel and also layer mode to multiply...
For the image blending I added a layer mask on the aragorn layer having the map layer underneath, rectangle select half of the canvas, fill the selection with a linear horizontal gradient gardient from black to white, invert the selection and fill the other side of the canvas with the very same gradient
If you have any suggestions / comments for improving the techniques and the overall design will be very appreciated...
Here is the deviation:

Help














