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Cross-eye Stereoimages in GIMP

#21 User is offline   2-ton 

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Posted 26 March 2010 - 03:31 AM

I finally got one to have a 3-d look to it! It's one I copied from someone (and added something) but I already forgot who...so please identify yourself so I can put a notation in my files.
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#22 User is offline   Oregonian 

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Posted 26 March 2010 - 03:39 AM

Very cool, 2-ton! Putting the eye in the center is nice.
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#23 User is offline   2-ton 

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Posted 26 March 2010 - 04:07 AM

A person in 3-D. So it might be interesting to put several people in a pic, each render moved a slightly different amount so they are in different depths...would that work? I am off to bed and won't have time to try that for a few days. People are hard to render nicely, and then you have to get rid of their "edge" underneath, like on the image below, you can see that I left the original untouched underneath. I should have cloned out the guy's edges that show under the moved render.
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#24 User is offline   2-ton 

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Posted 26 March 2010 - 04:10 AM

This one would be awesome using the animation !!!

Oregonian said:

One more then I must quit before my eyes are x'd permanently.

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#25 User is offline   PhotoComix 

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Posted 26 March 2010 - 05:39 AM

I have some binaural beat soundtrack...no subliminal messages embedded but if the audio is listened trough earphone the combination may be sufficient to knock the watcher in outer space....:roll:
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#26 User is offline   Oregonian 

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Posted 26 March 2010 - 05:42 AM

2-ton said:

I should have cloned out the guy's edges that show under the moved render.
Chopped off the bottom edge. Cool x-eyed 3D image.

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#27 User is offline   inspectra 

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Posted 26 March 2010 - 08:40 AM

How did I not notice this earlier? That's insane. Definitely doing this soon. :D
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#28 User is offline   Oregonian 

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Posted 26 March 2010 - 01:49 PM

PhotoComix said:

I have some binaural beat soundtrack...no subliminal messages embedded but if the audio is listened trough earphone the combination may be sufficient to knock the watcher in outer space....:roll:
A cross-eyed watcher can switch the earphones and be a cross-eared listener at the same time. Gaaaahhhhhh!!!!!!!!!!
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#29 User is offline   fencepost 

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Posted 26 March 2010 - 02:46 PM

Oregonian said:

PhotoComix said:

I have some binaural beat soundtrack...no subliminal messages embedded but if the audio is listened trough earphone the combination may be sufficient to knock the watcher in outer space....:roll:
A cross-eyed watcher can switch the earphones and be a cross-eared listener at the same time. Gaaaahhhhhh!!!!!!!!!!


Agreed!!!

Nice work, 2-ton! Now use your selection tool to select the bldg in the background and slightly move it to the right to make it appear further back. And, if you're really itching to take it further, select the grassed area (and fence, if you wish) and use the Shear tool (set the X value to a small negative number and leave Y at 0). Don't do too much because the bldg needs to appear farther away in the background.
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#30 User is offline   Oregonian 

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Posted 26 March 2010 - 02:51 PM

fencepost said:

Nice work, 2-ton! Now use your selection tool to select the bldg in the background and slightly move it to the right to make it appear further back. And, if you're really itching to take it further, select the grassed area (and fence, if you wish) and use the Shear tool (set the X value to a small negative number and leave Y at 0). Don't do too much because the bldg needs to appear farther away in the background.
Oh, Art, I messed up up there. That should have had the quote by fencepost. That's your image I cropped. The post is repaired.
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#31 User is offline   fencepost 

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Posted 26 March 2010 - 02:55 PM

Oregonian said:

fencepost said:

Nice work, 2-ton! Now use your selection tool to select the bldg in the background and slightly move it to the right to make it appear further back. And, if you're really itching to take it further, select the grassed area (and fence, if you wish) and use the Shear tool (set the X value to a small negative number and leave Y at 0). Don't do too much because the bldg needs to appear farther away in the background.
Oh, Art, I messed up up there. That should have had the quote by fencepost. That's your image I cropped. The post is repaired.


No, that was 2-ton's. I didn't use that image.
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#32 User is offline   Oregonian 

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Posted 26 March 2010 - 03:00 PM

:oops: :cry: :o

Oh, am I a mess! So sorry 2-ton and Art.

Too much cross-eyed and cross-eared activity going on for me.

2-ton, your fence picture is absolutely great. Beautiful job!!
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#33 User is offline   2-ton 

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Posted 27 March 2010 - 03:15 AM

Great process, thanks fp!
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#34 User is offline   inspectra 

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Posted 27 March 2010 - 06:10 AM

it's not fantastic, and not exactly how i wanted it to come out, but:
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#35 User is offline   2-ton 

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Posted 27 March 2010 - 02:29 PM

Cool...did you move the whole image over, instead of a selected part?
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#36 User is offline   David Wood 

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Posted 27 March 2010 - 02:33 PM

Oregonian said:

I made that radial mosaic by filling a new image with plasma, then Filters > Generic > MathMap > Blur > Radial Mosaic

Where do you get it, I don't have it in my Gimp. :?:
Gimp, Photoshop, and After Effects tutorials on my channel
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#37 User is offline   molly 

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Posted 27 March 2010 - 02:49 PM

David
Did you open a new window and put something in it first before trying mathmap? That should make it show up?
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#38 User is offline   Oregonian 

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Posted 27 March 2010 - 03:24 PM

David Wood said:

Oregonian said:

I made that radial mosaic by filling a new image with plasma, then Filters > Generic > MathMap > Blur > Radial Mosaic

Where do you get it, I don't have it in my Gimp. :?:
Hi David. MathMap does not come with Gimp. You can get the plug-in here: http://www.complang....schani/mathmap/
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#39 User is offline   David Wood 

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Posted 27 March 2010 - 03:27 PM

Made a new image, filled it with plasma, only options in the Generic menu are Convulsion Matrix, Dilate, and Erode :|

EDIT: Thanks O!
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#40 User is offline   Oregonian 

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Posted 27 March 2010 - 03:29 PM

Did you catch the link to the Math Map plug-in above your last post? We were probably posting at the same time.

MY EDIT RE YOUR EDIT: LOL!
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