Gimp 2.8 estimate release date?!
#1
Posted 03 March 2010 - 05:42 PM
http://www.chromecode.com/
"There now is a schedule for GIMP 2.8 development and thus also an estimated release date, which right now is 2010-12-27. Creating a schedule was not completely uncontroversial. People pointed out that if we have an estimated release date it will surely be misinterpreted as a definite release date, and if we don't meet it, people will be annoyed. People will probably misinterpret, but that is less worse than the current situation where people speculate about dates that are way too optimistic, giving the impression that we are constantly delayed. Besides, without a schedule it is very hard for us to take decisions on what features to include and what features to not include in each release. I think that in the end having a schedule will only have a positive impact on development."
Is this for real? (:
If it is, it's too bad it's expected for late 2010 (practically as late as you can get.) xD

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#2
Posted 03 March 2010 - 07:53 PM
#3
Posted 04 March 2010 - 11:59 AM
that's a very long time. hope they put some new stuff(read: vectoring. X__X)
#4
Posted 05 March 2010 - 12:17 AM
I was more gutted by the planned features they had to drop in order to get a closer release date then the date itself. Don't think full 16 bit editing is planned for 2.8 but am not sure!
#6
Posted 05 March 2010 - 05:02 PM

Everything you need to know about Gimp and Mac OSX
#7
Posted 05 March 2010 - 06:43 PM
edit-
It was this
http://old.nabble.com/GIMP-2.8-schedule ... #a27117447
But you can't download the schedule anymore. Maybe they changed it?
#8
Posted 05 March 2010 - 08:03 PM
if maintain all the objectives planned, and then delay the release time,
or basically focus on making stable all what already works in the experimental versions and postpone other objectives
#9
Posted 05 March 2010 - 09:07 PM
#10
Posted 07 March 2010 - 01:59 PM
http://sourceforge.n...neotextureedit/
#11
Posted 07 March 2010 - 10:23 PM
NeoTextureEdit looks like an o.s. Genetica, which is nice :D
I'm hoping for nodes in Gimp some day, too. After all: "With GEGL you chain together image processing operations represented by nodes into a graph."
#12
Posted 08 March 2010 - 07:53 AM
.
Griatch

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#13
Posted 09 March 2010 - 04:55 PM
#14
Posted 14 March 2010 - 06:42 PM
You are getting within that estimate:
- Single window
- Full on canvas text editing (with styles)
- Dynamics and brush system fixes
(Any intuos/artpen owners are gonna love some of the latest stuff in it.)
- lots of general housework, new resources, etc.
Vector layers were pushed out and full 16 bit was never planned for 2.8. Development code is changing daily, so git version from yesterday is too old. Also that schedule is updated when something is done, moving the deadline. Note that its a deadline for an RC, not full stable.
:roll: I'm of to hack some more.
P.S Gegl is graph based and some day there may be graph based adjustment layers(they are planned) but that is unlikely to happen even for 2.10
#15
Posted 20 March 2010 - 03:44 PM
#16
Posted 20 March 2010 - 10:32 PM
#17
Posted 20 March 2010 - 10:44 PM
I'm now myself again. I really like it here at GIMPTalk. Just a bunch of folk sharing their joy with GIMP. I feel right at home here. :)
#18
Posted 20 March 2010 - 11:29 PM

#19
Posted 20 March 2010 - 11:34 PM
:)
#20
Posted 20 March 2010 - 11:48 PM

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