Gimptalk - Premier Gimp Community: Warp Speed Tunnel Scripts - Gimptalk - Premier Gimp Community

Jump to content

  • 4 Pages +
  • « First
  • 2
  • 3
  • 4
  • You cannot start a new topic
  • You cannot reply to this topic

Warp Speed Tunnel Scripts

#61 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 06 February 2010 - 05:38 PM

Thank you! I'm pondering a way to make GAP rotate a spiky layer mask and combining it with the space tunnel to have spikes spiking it. Don't know if that's very clear. The spikes would look like they are waxing and waning around the center.
Posted Image
Posted Image
0

#62 User is offline   fencepost 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,643
  • Joined: 01-March 05

Posted 06 February 2010 - 05:42 PM

Cool! Check out my response to your question in the help section. Let me know if there's something I can do to help out.
0

#63 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 06 February 2010 - 08:29 PM

What an awesome Wizard Oregonian!

I downloaded your tutorial Fencepost, it looks very informative and instructive.

Unfortunately, I have not had much time the last few days to do much with Gimp.
0

#64 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 07 February 2010 - 03:51 AM

Thank you BernieW. I'm trying to figure out a way for that wizard to have spiky things moving around the fiery mass in his hand. Think I've got an idea that may work now. Just have to implement it.
Posted Image
Posted Image
0

#65 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 07 February 2010 - 08:11 PM

Oregonian,

What settings did you use to create the "ball of fire" the wizard is holding. I have not been able to get my settings to generate a similar effect.
0

#66 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 07 February 2010 - 08:48 PM

BernieW said:

Oregonian,

What settings did you use to create the "ball of fire" the wizard is holding. I have not been able to get my settings to generate a similar effect.


fencepost said:

Additionally, you can modify the parameters to create cool things like this (Setting the Circle Depth Start/Finish at 270 & leaving the other parameters at the default):

Posted Image

Here's the previous image with the setting the Circle Depth Start/Finish at 270 & setting the Offset Angle Start at 0 and the Offset Angle Finish at 359)

Posted Image


First you run the fire animation
Next the new Polar Coordinates script with the first settings
Then run it again with the new settings.

I used a different gradient. It was red/orange/yellow and they weren't blended. Just bars of each color.

I zipped 3 gradients and uploaded them here. Unzip them into your gimp/gradients folder.

Got the wizard here. http://www.medievalf...Toys/Wizard.jpg
Posted Image
Posted Image
0

#67 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 07 February 2010 - 11:04 PM

That explains why I could not get the fireball colors. I had created a red/yellow gradient but it looked terrible.
0

#68 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 08 February 2010 - 12:39 AM

Oregonian said:

Thank you! I'm pondering a way to make GAP rotate a spiky layer mask and combining it with the space tunnel to have spikes spiking it. Don't know if that's very clear. The spikes would look like they are waxing and waning around the center.


O,

Is this along the lines of what you are trying to do?

Posted Image
0

#69 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 08 February 2010 - 12:47 AM

BernieW said:

Oregonian said:

Thank you! I'm pondering a way to make GAP rotate a spiky layer mask and combining it with the space tunnel to have spikes spiking it. Don't know if that's very clear. The spikes would look like they are waxing and waning around the center.


O,

Is this along the lines of what you are trying to do?

Posted Image


Exactly!!! How did you do that? Oh please explain.
Posted Image
Posted Image
0

#70 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 08 February 2010 - 01:52 AM

First I created a custom Gradient Flare and called it FireSpikes.

Here are the steps I used to create FireSpikes.

First go to the Settings Tab and set Center X and Y to the center of your Fire Ball image size leaving the other values set to the default.

Posted Image

Next go to the Selector Tab and click the New button and name the Gradient Flare to FireSpikes.

In the Editor click the Glow Tab and make sure all the Parameters settings are set to 0.
Then click the Secondary Flares Tab and do the same.

Finally, click the Rays tab.

Here are the settings I used:
Gradients:
    [*:2tqh4o0w]Radial gradient: Flare Glow Radial 1
    [*:2tqh4o0w]Angular gradient: redorangeyellow (one of your gradients)
    [*:2tqh4o0w]Angular gradient size: %random


Parameters:
    [*:2tqh4o0w]Size (%): 200
    [*:2tqh4o0w]Rotation: 75.0
    [*:2tqh4o0w]Hue Rotation: 32.0
    [*:2tqh4o0w]# of Spikes: 30
    [*:2tqh4o0w]Spike thickness: 60.0


Posted Image

Now that the Gradient is created it can be used with the Fire Ball image.
Make a backup copy of the Fire Ball image in case the results do not work out.

Use the Filter all Layers tool and select plug-in-gflare and click Apply Constant.
Click on the FireSpikes Gradient Flare and click Edit.

In the Gradient Flare editor clink on the Rescan Gradients button. (This will cause the gflare plug-in to create a new FireSpikes Gradient Flare each time is is called by Filter All Layers)

Click OK, Click OK on the Gradient Flare Selection menu, then Click Continue button for Filter all Layers.
0

#71 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 08 February 2010 - 02:41 AM

OK, I got that far and ended up with an image named frame_000001.xcf that is an image of the spikes I created.

Don't know where to go from there. How did you get the spikes to differ in length?

Oops! Never mind. Think I figured it out.
Posted Image
Posted Image
0

#72 User is offline   Oregonian 

  • Retired Staff
  • PipPipPip
  • Group: Retired Staff
  • Posts: 2,360
  • Joined: 13-November 07

Posted 08 February 2010 - 04:06 AM

Wow, that's really cool, BernieW. Thank you so much.

Posted Image
Posted Image
Posted Image
0

#73 User is offline   BernieW 

  • Member
  • PipPip
  • Group: Members
  • Posts: 101
  • Joined: 22-December 05

Posted 08 February 2010 - 12:17 PM

I apologize for not being very clear towards the end of my instructions. I was not feeling well and was very tired when I made the post.

I am glad you figured it out.

She looks beautiful, another excellent piece of art.
0

Share this topic:


  • 4 Pages +
  • « First
  • 2
  • 3
  • 4
  • You cannot start a new topic
  • You cannot reply to this topic