-open your layers menu. On you tools list, click File, then Dialogs, then Layers.
-download the renders, and brushes if you want the exact same result I get.
This is a somewhat Intermediate Signature, btw.
Here's what we will be making:

1. Open a new layer at 420x120, and fill with black.

2. Click File, then Open As New Layer, and find the render or stock you want to use. I'll give all the materials I used at the end of this tutorial.
Once it's open, scale it down to your liking.

3. Under your layers menu, click Background, right click, then Duplicate Layer.
4. Back on the render layer, use your Color Picker Tool and make the background a dark shade from the render and make the foreground a somewhat light shade.
5. Once you get the colors, click the Background copy layer and add a gradient. Click the gradient tool and drag from top to bottom.
6. Time for a light source. On the background copy, click Filters, Light and Shadow, then Lighting Effects. Drag the liitle blue dot so it's near the top and in the middle. Drag it a little to the right. Now mess with the distance until you like it.

7. Duplicate the render layer 2 times. Now click the original (NOT THE COPIES YOU JUST MADE) in the layers menu.
8. On the render layer, click Filters, Blur, then Motion Blur. Set it to zoom, and then mess with the length setting. I used 30 for mine. Set the render layer to overlay.
9. Set the render copy layer abover the original, to overlay. Now drag the other copy below the original and set to Hue.

This is where it starts to difficult and probably confusing. We're gonna use some c4ds. Like I said, the materials I used will be at the end of this tutorial.
10. Click your background copy layer. Now go to file, open as layer and find the c4d labled 'glass'. Set it to Lighten Only. You shouldn't have to scale it down any, just move it to however you like it. And don't forget to erase anything that covers up the render.

11. Duplicate the glass c4d and set it to Screen. You do need to move this one so the top right is over to the bottom left.
12. Now move this copy layer above all the render layers, and duplicate. Now set it to Subtract. You don't really need to do much more to it.
13. We're going to use another c4d labled '1st'. Open it up above the last render duplicate layer and set it to Dodge. We need to scale it down a bit too, so don't forget. Also, erase anything coving the render. You'll probably need to adjust the Hue-Saturation.

14. Now duplicate it. Once you do, go back to the original and set it to a motion blur, about the same settings we used on the render. Back to the duplicate, set it to Addition. You'll probably need to adjust the Hue-Saturation a bit for it to match the rest of the colors.
15. Go back to the background copy layer and duplicate. Click Dodge/Burn on the tools list, and choose the default brush labled 'Circle Fuzzy (19)' and set the size scale to 10.00. We're going to burn a little in the bottom left corner.
16. Now on that same layer, click the brush, set it to overlay, and pick the brush I'm going to provide called 'AxRdr70WintBrz_3'. Now you're really on your own with this one, just try to add flow with it.

After all that is said and done, that's pretty much it. If you see some things you don't like, just feel free to change them. All that's left is to add text and a border, but I won't be including that in this tutorial. I hope you had fun making this and I would love to to see any results you may get.
Thanks for reading!
Materials I Used:
Glass c4d
'1st' c4d
The brush I mentioned
The render I used

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