Why I can't wait for Blender 2.43
Posted 29 January 2007 - 03:45 AM
:o: I have been waiting for Blender to have something like this ever since I learned about the amazing ZBrush... I was even considering buying ZBrush just recently, and then I saw the above link.
So, what is this, anyway? Basically, it would allow you to use your mouse (or a tablet like mine :w:) to push and mold a model like you would clay. No more direct vertex editing, except for the basic model structure. That means you can add ridiculous amounts of detail to a model very easily. You can even use different brushes (maybe even custom-made ones as well) to paint physical textures directly on to your model. The changes would be in the geometry, not the material. I'm so excited. :l: :l: :l:
Posted 29 January 2007 - 07:15 PM
There are more cool features coming, too; check it out.
Posted 29 January 2007 - 07:36 PM
If you click the link I gave in my last post, you can download the prerelease. I'm playing with sculpt mode now. It's amazing. :o:
Posted 30 January 2007 - 03:34 AM
I'm just getting to the point I will start making some blender work to share... I guess I have the basics down now, yea lol
I edited the topic title of this thread for you also.
Posted 31 January 2007 - 03:08 AM
~3 hours of work there. Not counting Blender crashing. Which it likes to do on my newly upgraded Fedora 6 machine. :s:
Posted 01 February 2007 - 02:16 AM
If you feel confident in your knowledge of Blender, you may try this really really good (but somewhat advanced) one:
Once you have a basic head shape, it's time to sculpt sculpt sculpt... (you will need Blender 2.43 for this.)