Planning and drawing battle cyborgs in GIMP
#41
Posted 17 December 2006 - 11:53 PM
I think this is shaping up to be a very cool picture. When you're done I think I'll put it up at the bottom of the initial post (if it's OK with you of course)!
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#42
Posted 18 December 2006 - 04:21 AM
#44
Posted 19 December 2006 - 08:05 AM
Quote
I already said people could use that particular sketch, so it's OK. :h:
I would suggest working a little more with that coloured picture; you've only started yet. Work on a layer above the sketch and try to use your colours of choice to bring forward the shapes seen in the sketch. Try for example to use darker brown colours (if you want brown) to try to fill areas up to the edges. The sketch is also already partly shadowed, so use that as a guide to where you should put your darker colours. See the tutorial for more details. Keep at it!
As for my own sketches, I draw everything directly in GIMP, I don't scan at all.
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#46
Posted 20 December 2006 - 03:11 AM

I know, I'm good :)
#47
Posted 20 December 2006 - 05:30 AM
If you wish to adapt the workflow of the tutorial, you'll see that it's nice to have a B&W sketch of the man laid out by now; including a decent sketch of the tree he's leaning against. That sketch then goes into its own layer, before colouring begins. You didn't do a full sketch for this, but that's about where you should be now, then; beginning to fill in basic colours in a layer above your sketch. Everyone has their own way, but for the sake of the tutorial, the example is there to help you; it does work you know. :-)
The main way to define your colour stronger is to use the 50% opacity of the airbrush and move the mouse over the same area over and over. I think you have that part down. Otherwise all you need to do is to shrink your brush. Also the airbrush will create a very crisp line if you make your brush small enough. Work from big brushes (like you have now) to smaller to add more and more detail. Remember to zoom in once your brush shrinks enough, otherwise you will have trouble defining lines. Good luck!
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#48
Posted 20 December 2006 - 09:28 PM

I know, I'm good :)
#51
Posted 29 December 2006 - 06:41 PM
Looking forward to seeing it!
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#52
Posted 30 December 2006 - 09:47 AM
Quote
Having a heavy outline is a style choice and I do use that on occation. For more "comic" looks or when you really want to make something stand out, heavy outlines can be the answer. For black & white work outlines are your friend. ;-) For colour work I mostly prefer using colour contrasts though, and maybe this image lacks somewhat in that respect.
Looking forward to seeing your work when (the exams are over)! :-)
.
Griatch
Knew it!
no way u could do this with a mouse!
one of them tablet things would be hell good for me
being an artist, and an digital artist are different
#54
Posted 31 December 2006 - 07:40 PM
Quote
no way u could do this with a mouse!
one of them tablet things would be hell good for me
being an artist, and an digital artist are different
The difference is not very big, it's just about using different tools. Most of the time I use almost identical techniques when drawing "for real" as I do on the computer -- I use "layers" (paper overlays) for real too (but I admit I'd really miss the undo. ;-) )
A tablet helps, yes. But you can draw with a mouse too if you really want to. http://www.gimptalk....t=14242&start=1 is an example drawn with a mouse. But it's really much more fun with a tablet, that's for sure.
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#55
Posted 12 January 2007 - 09:53 PM
Quote
Hang in there. :-) Did you try any more colouring on that mecha?
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#56
Posted 08 May 2007 - 05:15 PM
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#57
Posted 09 December 2007 - 03:03 AM
The space hotel is really amazing, but what disturbed me a bit was the light effect which somehow continues incorrectly.
Could you post a pic of the present state of your work? ;)
#58
Posted 09 December 2007 - 02:24 PM
Yes, I'm aware of the somewhat off light in the image. It's an old image, if I did it today I would do it differently.
The comic is not for public consumption at this stage. :-) But I have a few more excerpts from it here on GIMPtalk, including the asteroid city, stealth ship in dock and virtual immersion. You can find them in my gallery, the virtual immersion is here.
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~
#59
Posted 30 November 2008 - 06:05 PM
http://i233.photobucket.com/albums/ee15 ... enturo.gif
but now i am totally stumped on adding detail and lighting. i dont even really know where to begin. i tried your out of focus tree tut and i thought that came out reasonably well but i still am not sure how to bring them into focus by adding detail. any help on this would be most appreciated.
#60
Posted 30 November 2008 - 06:54 PM
Basically what you do is you work over your image with gradually smaller brushes. Increase the rate of the airbrush if you want too. You can work directly from your sketch and just refine it. Expand the areas that are bright, making their edges sharper. Gradually follow your edges to establish them with stronger lines or even delete along the edges if needed.
I took the liberty of giving an example using your image, Here I made two new layers on top of your original so you can see what changed more easily: [Download XCF]
Hope that helps, will be fun to see what you make of it. :)
.
Griatch

~~~ My online Art Gallery ~~~ List of all my GIMP Tutorials ~~~

Help


















