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 Post subject: GAP Cutout Animation Walk Cycle
PostPosted: Mon May 21, 2007 6:03 am 

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At the link below:

http://www.gimptalk.com/forum/topic/Hypothetical-Proposal-Gimptalk-Movie-Project-21246-1.html

ClayOgre opened up the idea of making a collaborative gimptalk video. He had thrown out the idea of attempting a cut-out animation type of sequence. This link:

http://www.aifweb.com/animation/cutout_anim/cutout_animation.html

was provided as one example of cutout animation. In an email exchange with ClayOgre, I discussed how that particular animation could be done similarly in GAP. After working out details, I came up with this animation done completely in Gimp and GAP:

Image

Adding a head to the body would not be difficult. My objective here was making something similar to the Flash animation in the link above.

I want to thank ClayOgre, whose discussion with me inspired me to try this out with GAP. Also, I want to thank Alan from Alan's Image Factory:

http://www.aifweb.com

For permission to post this derivative work based on his walk cycle animation and character from that animation.

Thank you for checking this out. :)



Last edited by ccbarr on Fri Jun 12, 2009 7:51 am, edited 1 time in total.

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PostPosted: Mon May 21, 2007 6:06 am 
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Ace.

Very nice work.

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PostPosted: Mon May 21, 2007 10:03 am 
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Yes, that does look very good. Great use of texture on the wall. Just for the heck of it...wonder how it would look if you animated the background as well...?

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PostPosted: Mon Sep 24, 2007 4:31 pm 

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Just adding a little note here about having updated the above. I was unsure if my animation was a derivative work, so decided to contact the site author to clear any copyright issues. He did make the walk cycle tutorial and character seen here:

http://www.aifweb.com/animation/cutout_anim/cutout_animation.html

He kindly provided permission to post a derivative work and for that I am grateful. I have added an appropriate acknowledgement to the author above. Thank you all. :h:


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PostPosted: Mon Sep 24, 2007 6:56 pm 
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Cool work.

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PostPosted: Mon Sep 24, 2007 8:47 pm 
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woah, good job! :h:

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