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Featured Tutorial : Learn how to create characters by Griatch
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PostPosted: Sat Jan 13, 2007 3:40 pm 
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Here it is...


Step 1: Getting started
Take out a render, choose one with great colors, and movement. Paste it on a black bg like so:

Image

Step 2: Placing the C4D's
This is where you can go kind of loose, get out some c4ds, and desaturate them, place them to give your image texture and flow, and also some lighting. Make sure they're all behind your render, erase where they dont look good. I used about 4 c4ds, feel free to use more. You should get this:

Image

Step 3: Your render
Now for the desaturation of your render. First of all, duplicate your render. Desaturate the duplicated layer by going to Layers<colors<desaturate. And now, to get the color scheme going, u have to choose out only a few select spots on your render for color, a main one should be the eyes, use a small fuzzy brush and zoom in to erase the desaturated render where you dont want the B&W. Another main spot could be some streaks in the hair, Symbols on clothing, or almost anything, but one condition though, the selected areas of where you erase must be the same or close to the same, color.

Image

Step 4: Vector Lines
Probrobly all of you are familiar with vector lines, and how to do them. But just in case, I'll explain. Get our your rectangle selection tool and get on your original render layer, choose a spot with the same colors that you used in Step 3, and select a long thin area of that color, with your rectangular selection tool, go to Edit<copy. Now make a new layer, and paste the vector line in it. Move it to a location where it looks good and continue this process until you have a few of these lines.

Image

Step 5: Lighting and Blurring
Do an Edit>Copy visible, and paste it. Take out your dodge/burn tool and set the opacity to 11, start defining the light source and dark areas. Once your content do another Edit>Copy visible, and paste it in. Take out the blur tool and set its opacity to 15. Find where the most motion in your render is and blur that portion once with a large fuzzy brush. Now lower the opacity to 4-7 and blur some of the edges outside of the render lightly. Then you can feel free to sharpen the render if needed at an opacity of 6.

Image

Step 6: Finishing touches
And as we wrap up this tut, we do it well, I made some gradient spheres and placed them in an empty space, (black and white gradient squares will do) then you can do another Edit>Copy visible, and paste, and do some last minute blurring, and finally you can add text, I did a size 11 arial and added an Alpha to Selection, then ran a Blue and Green gradient over it for contrast. And then finnally, I added some white japanese text. And got an end result of:

Image



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PostPosted: Sat Jan 13, 2007 3:49 pm 
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Nice i love it=]


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PostPosted: Sat Jan 13, 2007 4:37 pm 
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np man. :w:


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PostPosted: Sat Jan 13, 2007 4:39 pm 
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thanx man ;) I will do when I come back


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PostPosted: Sat Jan 13, 2007 6:07 pm 
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Nice tutorial, I'll try it in a second.


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PostPosted: Sat Jan 13, 2007 8:16 pm 
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k, i'd love to see some outcomes.


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PostPosted: Sat Jan 13, 2007 8:33 pm 
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nice tut, but you shouldn't desaturate, use a b/w gradient map.


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Quote:
nice tut, but you shouldn't desaturate, use a b/w gradient map.


Whats the difference?


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PostPosted: Sat Jan 13, 2007 8:54 pm 
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I think desaturation removes some of the quality.


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b/w gradient map brings out the colors more


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PostPosted: Sat Jan 13, 2007 8:56 pm 
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thanks I'm gonna try this


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ok, never knew that Fl4med, thnx for the info. :w:


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Quote:
Step 6: Finishing touches
And as we wrap up this tut, we do it well, i made some gradient spheres and place them in an empty space, (black and white gradient squares will do) then you can do another edit<copy visible, and paste, and do some last minute blurring, and finally you can add text, i did a size 11 arial and added an alpha to selection, then ran a Blue and Green gradient over it for contrast. And then finnally, i added some white japanese text. And got an end result of:



wat are gradiant squares? or gradiant spheres?

EDIT : nvm i found out =]


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Very nice tutorial. I like the result.


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haha seems i was the first one to get a result. Mercenary you are very lucky that I have upmost respect for you. Since it took an ass long time to find a render.

heres my result : Image

( please excuse my language )


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lol, awesome outcome, and i kno what u mean, i searched everywhere to find my render...


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PostPosted: Sun Jan 14, 2007 3:59 am 
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btw are u gonna make another tut n e time soon?


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ya, i'm gonna do one or two today.


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PostPosted: Sun Jan 14, 2007 2:08 pm 
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How come you say "you" in the tutorial and "u" in other posts? O.o


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PostPosted: Sun Jan 14, 2007 7:46 pm 
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-.- pointless post

its just for comfort.


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PostPosted: Sun Jan 14, 2007 8:03 pm 
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u is alot easier to type then you...


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PostPosted: Mon Jan 15, 2007 2:00 am 
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i love the tut and result i did one but im going to do a new one just because i don't like my background cant find some nice c4d's :P


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man this tut pwns...


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PostPosted: Tue Jan 16, 2007 12:55 am 
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Thnx a bunch guys, it means alot to see you guys enjoying it.


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PostPosted: Wed Jan 17, 2007 9:18 pm 
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:s:


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