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PostPosted: Sat Feb 12, 2005 2:18 pm 
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Creating Globe in 2 Easy Steps
Software GIMP 2.2.3


Step 1

[*]Start Gimp
[*]Go to menu Xtns > Script-Fu > Patterns then click Render Map, as shown here:

Image

After clicking this menu item, another windows will appear (note: if window is not appearing then see your taskbar, because sometimes it is available but minimized), window must look like this:

Image

Simply click the right-most button OK

After clicking this button GIMP will process a new document and create a random map for you, as shown here:

Image


-----


Step 2

In the same Image window you can see menus on top, from these menus select Filters > Map and click Map Object as shown here:

Image

After clicking this menu a new Filter window will appear, almost like following:

Image

You simply select Sphere from the list in front of label Map to:.
Globe is ready. Now you have some more options if you want a transparent globe, simply check the checkbox labeled Transparent background.

Image

Now click button OK and the Globe is ready, as shown here:

Image

You may copy this new layer form Layers' tab and paste in desired image or even export to desired image format and reuse it in other applications. To have its transparency maintained, we suggest you to export it to PNG (Portable Network Graphics) image format.

I hope you found it interesting

regards



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PostPosted: Wed Feb 16, 2005 8:26 am 
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WOWOWOW !!

Great tutorial bro :w:

Thanks for sharing.


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PostPosted: Sun Feb 20, 2005 3:57 am 
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I like the tutorials you make, really easy to follow :h:

::Cheers!::

Fred


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PostPosted: Sun Feb 20, 2005 10:02 pm 
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wow,nice Ali!

I just downloaded the product,starting with it tomorrow! :h:

thank you for sharing this!
You make it look easy to create a globe! :w:


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Here's one I made in about 10 minutes using the Map Object tool. The idea came from a Photoshop tutorial I came across on the web, which is much more detailed and looks more realistic than this, but for what I did in such a short amount of time, I'm impressed. The tutorial I'm referring to uses the globe as a "display case." I'll develop this further and see where I land. I'll post my steps when I get there.

Art

Image

Edit: It's actually supposed to be transparent. I should have saved it as a .png. I'll do that tonight when I get home. Also, this image is made of only two layers, about 3-4 easy steps! :l:


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PostPosted: Tue May 10, 2005 9:47 pm 
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Nice tutorial mate! :h:


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PostPosted: Tue May 10, 2005 10:57 pm 
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Here is one that I just made playing with this program for the first time.. Thanks for the tute.. worked great.. this program seems to be almost as powerful as my PhotoShop 7 :w:
Image

Aaron


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PostPosted: Wed May 11, 2005 6:13 pm 
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hey look at this
Image


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Nice job, Blur! Looks like you're catching on. Welcome to the boards!

Ali, I'm gonna make an addition to your globe tutorial, to show how I created the transparent globe above. Rather than start a new thread, I figured it was ok to add here, but you can move it if you feel it needs to be separate.

Ok, here we go.

Ali's cereal 3D cereal bowl tutorial 3D Bowl Tutorial got me to thinking (now that's where most of my problems begin :w:). How can I modify that to create this? Found Here

Well, here's my tentative findings. I won't share everything at this point because I want my final product to be special :l: Let's get started.

These steps are very straightforward, but you need to have a basic understanding of the GIMP and using the Map Object tool.

1. Open up the GIMP and start out with a transparent layer about 400X400 pixels in size.

Next, we need to somehow create a color scheme that the Map Objects tool can "act" on that will give a transparent or glassy ball type of effect. Note: this step took me a long time to figure out, but it serves our purposes for now, or at least until I figure out a better way.

2. To do this:

A. Set your foreground color to white.
B. Set your Gradient Blend settings to match the picture below. To access the gradient settings, double-click the gradient button.

Image

3. Put your gradient tool cursor in the middle of the layer (ie. at 200 X 200) and drag down to the bottom right-hand corner. Your layer should look like this:

Image

This will give us the basis of the transparent globe.

4. Now, within this same layer, grab your rectangular selection tool and create two rectangles and fill them a color, pattern, or gradient. I chose a solid color, but it's your choice. Your layer should now look like this:

Image

5. Deselect the rectangles.
6. Now, go to Filters | Map | Map Object and set the settings like this:

Image

7. For this tutorial, nothing else needs to be set. Click "OK" and your object is complete!

Image

Save it as XCF if you want to play with it later or flatten the image and save it as the bitmap of your choice. Well, Ali, I told you it was pretty easy! Hope y'all found this helpful.

By the way, this tutorial isn't finished yet. We've only just begun :l: We've got to make the kiosk orb found in the tutorial I listed above.

Happy GIMPing.

Art


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PostPosted: Wed May 11, 2005 11:29 pm 
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Great Tute! Here is what I have come up with in about 5 mins

Image

Aaron


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Good job, Aaron. What did you use for the hazy, cloud effect?

Art


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Yes this look great! You have created a lava lamp effect! That does make a great Avatar!

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I used your tute and a few plug-ins..namely EyeCandy 4000.
I can now do an entire transparent globe with water in it.. but I am still not happy with the result.. will see what I can come up with.

I LOVE THIS PROGRAM!
Aaron


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What part of your globe don't you like?

Maybe we can help you fix it.


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hmm this is one that I came up with

Image

I need to work on the transparency of the globe itself

Aaron


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Quote:
Yes this look great! You have created a lava lamp effect! That does make a great Avatar!


Thanks Sean..just messing around :w:

Aaron


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Art, your tutorial is streight and understandable for newbies.
Great, really great results, and great use of map-object.

I dont know how I skipped above post, I noticed it after about 5 hours of suring and filtering posts at forum.

Now let me know when it is complete, so that we can split the post as a separate tutorial topic.

Am impressed, you think different.

My result using yur tutorial, is attached.

regards

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Quote:
Art, your tutorial is streight and understandable for newbies.
Great, really great results, and great use of map-object.


Thanks for the comments.

Quote:
you think different.


You have absolutely no idea! I'm a different one altogether :w:

You did very well on yours.

The more I think about this, the more ideas that come to mind. I will be KING of the ORBS by the time I'm done! The biggest hurdle I'm having is developing a more realistic glass. That's a toughy, but this is the fun part about learning.

Art[/quote]


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PostPosted: Fri May 13, 2005 8:40 am 
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And here is the latest test, please see attached file.

regards

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That's beautiful, Ali! Looks very realistic. I haven't worked on mine lately so I'm intrigued as to which approach you took to get the block inside the globe. Lovely.

Art


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As you were writing the tutorial on it, I will not interrupt you, but can send you the file
so that you can refine your tutorial, and brin something 100% to the users, as you always do.

And here is one more, with increased brightness and contrast, this one may look better than
others we submitted priorly.

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Hey, I have no problems sharing input. So don't feel like that just because I started the tutorial, that you shouldn't jump right in. I look at this particular "tutorial" as a work in progress. And, just like GIMP, I consider the tutorial to be "open source" :l:

Comments from anyone are always welcome.

Art


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Sure but, I would like you to write this one.
here is another glassy type timer object, or jar, or anything you wnat to call it.

See attached image please.

regards

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Maybe you should write it! I'm beginning to think you're approach is gonna look much better than mine :w: You ARE THE MAN!!!

A


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Ok then mate, I start writing it.
I just dont know what will be title of the tutorial, do you have any idea ?

regards

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